![]() ![]() We provide data concerning the manufacturer of this type of software and if necessary refer you to valuable sites that contain more detailed information in the area of interest. The purpose of our site is to provide all relevant information on available programs, the use of which will enable to start, make changes, and even to save the file with any extension. These are the most frequently asked questions to which one can find professional answers on our pages. We have included on our pages information about all the file extensions with their brief description and programs to run them. The manufacturer of the file is PopTop Software. HPK belongs to the "Game Files" category. The most common file format with the extension. HPK file, which is associated with the 2 file types. HPK files can contain a filedates file with the last modification times of the files and directories. It also happens that the file extension is associated with a number of different file formats. I made a screenshot of compressed file,selected bytes are beginning of compressed chunk,maybe somebody will recognize a compression algo (beginning of every compressed chunk seems to be same).The file extension allows the operating system or the user of the device to recognize its format and use the appropriate program that allows to run it. Next bytes are offsets to chunks,every chunk can be smaller than chunk size,but probably should not be larger. "LZIS" structure is similar as "ZLIB" and "LZSS":Ĥ Bytes - original filesize (yeah original saved games has over 13MB per each)Ģ Bytes - unknown (probably parameters to decompression algo) Maybe somebody can rewrite that procedure to asm block,it doesnt matter which language you are using,so it can be universal to all languages.īut probably,it will be better to new function (because of legal issues).Ģ) I'll write a HPK structure later,I still dont know few bytes (most of them are same in every hpk archive,but its better to know them because of archive rebuilding)ģ) I found that game using a next compression algo I think its used only for savegame files (*.sav),strange thing is that "magic" is "LZIS",I dont know if its any kind of compression algo or its just LZS. Go to "0066B1C0",this is procedure where is called a procedure of LZSS decompression I'm looking for a LZSS library which will be able to decompress "LZSS" filesġ) I can tell you where that procedure begins But better will be a offset where is function called,to see what parameters going to this procedure. ![]() I'm looking for decompiler for a LUA files (5.1)Ģ. Gailu eramangarriak 1970eko hamarkadan jarri ziren eskuragarri, batez ere Intel 4004 mikroprozesadorea. ![]() Estatu solidoko lehen kalkulagailu elektronikoa 60ko hamarkadaren hasieran sortu zen. Move all HPK archives from subfolders into main folder (where is exe located) then extract all archives,delete all hpk archives and folders Local and Packs.ġ. Kalkulagailu elektronikoa kalkuluak egiteko erabiltzen den gailu elektroniko eramangarriak dira, oinarrizko aritmetikatik matematika konplexura doazenak. ![]() Game will work with extracted archives,only one thing is need to be done to work: Status of the Game KalPa(dam) vs HPK(dam) is finished, Full Time (FT). It was part of the serveral Games from the Naisten Liigan Playoffs Tournament. The Hockey Game was on, 11:00 oclock within the Tournament Naisten Liigan Playoffs. Game with work with compressed and decompressed files too,but if you will using decompressed files then you may notice a slight decrease of game performance. The Team KalPa(dam) won the Game against HPK(dam) with Result 3 : 1. Options are: "-zlib" - This will decompress all ZLIB files. atom0s HpkArchiver Notifications Fork 3 Star 13 Issues master 1 branch 0 tags Code 6 commits Failed to load latest commit information. Game using also in few files a LZSS compression which is not supported in this Extractor ( I cannot find a correct library which will decompress LZSS files(I know structure of "LZSS" filles)). HPK File Extractor / Archiver for Tropico 3/4/5 and Victor Vran This repository has been archived by the owner on Aug 16, 2020. Most of files are compressed with ZLIB(like Textures and XML) but every file may be splitted into 32KB chunks (offsets are in ZLIB Header),few files have "ZLIB" tag,but they are not compressed,usually because of small input buffer (for example chunk with 24 bytes is not compressed,but directly saved into file).You can also find a relative or absolute offsets of files or directories,which are also incorrect. I made a archive extractor for Imperium Romanum,this game using a HPK archives (I didnt seen this in any game yet).Īrchive structure is pretty complex,its not encrypted but its using a few tricks how to fool hackers ![]()
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